javascript - XMPP C# Interaction -


I am trying to connect via c # and javascript through an xmpp server (currently ejabberd) . Im a small problem that is how the connection will exist.

Backtrack: I have a game engine that will take input from the user and send them back some kind of feedback. The user can be a windows app, a web app, everything needs to be connected in the same way. Game engine is a C # application which organizes the input accordingly. Is my game engine just like everyone on the XMPP server, just like everyone else? How does he talk to others and how can a detailed tutorial of such a thing by using their work XMPP, if possible,

what x + MPP connection is to handle in the way described above Are the C # libraries? Does Javascript also want to kill XMPP server in the same way?

Your game server is a XMPP component that your users can communicate directly Like they can do with any other user, server or component in an XMPP system.

Users log in to your server (for example example.com) in standard way, then they can start sending messages of their kind directly to their component (game-engine.example.com) Are there. Your game engine component exists separately from your XMPP server and communicates using two. If you want it to be able to start the communication, your customer can send a guided presence to the component.

However, as you are using ejabberd, you can also apply the game engine messaging service. / P>

This probably tells your question about the C # XMPP library:


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