android - Best approach for oldschool 2D zelda-like game -


For learning purposes, I would like to code a simple 2D game inspired by the Zeda series at nes / gb.

A great example.

The player can move on scrollable view, and when loaded defined maps boundaries like a door, basement or new zone hit, then load a new specific map. / P>

For Android devices in particular, what would be the best and simplest way to achieve this? Can you point me to some useful resources, snippets, books?

I've read stuff about some bakinigers OpenGL ES, but what I'm ready to do is very much: 2D;

Thanks

You would like to dig in such subjects:

< Ul>
  • A / Pathfindings
  • Sound
  • Game Loop <
  • Game / World Timer
  • Saving / Continuing Status
  • State Machine

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